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M.E. Irizarry-Gelpí

Physics impostor. Mathematics interloper. Husband. Father.

Mermin-Peres Magic Square Game 2


When players in the Mermin-Peres magic square game use a deterministic strategy, the largest probability of winning is 8/9. If the players share a quantum state, then there is a strategy for winning 100% of the time. The idea is to introduce commuting observables.

Alice produces a row of 3 squares with an even number of red squares. There are four such options: GGG, GRR, RGR, RRG. Similarly, Barbara produces a column of 3 squares with an odd number of red squares. There are also four such options: RRR, RGG, GRG, GGR. Thus, Alice and Barbara each need a 2-qubit state and the system is described by a 4-qubit state.

First, Alice and Barbara share a particular 4-qubit quantum state:

|ψ=12(|00AB+|11AB)(|00AB+|11AB).

This state vector can be re-written as:

|ψ=12(|00A|00B+|01A|01B+|10A|10B+|11A|11B).

Note that this state vector is entangled because it cannot be factorized into Alice and Barbara pieces.

Next, consider the following array of 2-qubit operators:

G=(XI2I2XXXI2ZZI2ZZXZZXYY).

Using the properties of the Pauli matrices,

XY+YX=0,YZ+ZY=0,ZX+XZ=0;
X2=Y2=Z2=I2;

you can check that:

  1. Any two operators in the same column commute.
  2. Any two operators in the same row commute.
  3. The product of the operators in a row is I4.
  4. The product of the operators in a column is I4.

Since the three operators in each row or column commute with each other, you can have simultaneous eigen-kets. For the first row, the simultaneous eigen-kets are

|+++=|X+|X+=12(|00+|01+|10+|11);
|+=|X+|X=12(|00|01+|10|11);
|+=|X|X+=12(|00+|01|10|11);
|+=|X|X=12(|00|01|10+|11).

For the first column, the simultaneous eigen-kets are

|++=|X+|Z+=12(|00+|10);
|++=|X+|Z=12(|01+|11);
|++=|X|Z+=12(|00|10);
|=|X|Z=12(|01|11).

For the second row, the simultaneous eigen-kets are

|+++=|Z+|Z+=|00;
|+=|Z+|Z=|01;
|+=|Z|Z+=|10;
|+=|Z|Z=|11.

For the second column, the simultaneous eigen-kets are

|++=|Z+|X+=12(|00+|01);
|++=|Z+|X=12(|00|01);
|++=|Z|X+=12(|10+|11);
|=|Z|X=12(|10|11).

The third row and the third column are non-trivial because they involve degree-2 Pauli operators. For the third row, the simultaneous eigen-kets are

|+++=12(|00|01|10|11);
|+=12(|00|01+|10+|11);
|+=12(|00+|01|10+|11);
|+=12(|00+|01+|10|11).

Finally, the simultaneous eigen-kets for the third column are

|++=12(|00+|11);
|++=12(|01+|10);
|++=12(|00|11);
|=12(|01|10).

Note that |ψ is a vector in a 16-dimensional space. Alice gets a row number m and Barbara gets a column number n. There are 9 possible referee outcomes. The probability of winning the game is

pwin(ψ)=193m=13n=1pwin(m,n|ψ).

The probability of winning for the m-th row and the n-th column involves the different ways that Alice and Barbara agree.

For definiteness, consider the case (m,n)=(1,1). There are eight possible scenarios where Alice and Barbara agree:

  1. Alice measures +++ and Barbara measures ++
  2. Alice measures +++ and Barbara measures ++
  3. Alice measures + and Barbara measures ++
  4. Alice measures + and Barbara measures ++
  5. Alice measures + and Barbara measures ++
  6. Alice measures + and Barbara measures
  7. Alice measures + and Barbara measures ++
  8. Alice measures + and Barbara measures

For scenario 1, the bra that Alice and Barbara use to measure is

A+++|B++|=18(A00|B00|+A00|B10|+A01|B00|+A01|B10|+A10|B00|+A10|B10|+A11|B00|+A11|B10|).

The probability of winning scenario 1 is

|(A+++|B++|)|ψ|2=|128+128|2=18.

The probability of winning the other seven scenarios is the same. Thus, the probability of winning this site in the grid is 100%. A similar argument shows that the probability of winning any site in the grid is 100%. Hence, Alice and Bob can always win the game.