In two-dimensional spacetime, things are very simple. Indeed, many quantum field theories are exactly solvable. I want to exploit this simplicity and better understand the kinematic invariants that appear. My hope is that some of these lessons can be applied in higher-dimensional kinematics.
This program began with an observation in non-relativistic elastic collisions:
Energy-momentum vectors are very simple in two-dimensional spacetime:
The most interesting thing that I learned was that the inner product of either two slow or two fast vectors is proportional to a hyperbolic cosine, but the inner product of a slow and a fast vector is proportional to a hyperbolic sine. This has some consequences when interpreting 2-Gram invariants. Indeed, you can use a permanent:
You can also get results involving speed and rapidity:
One of the most important problems involves four external states. You can have a mixture of slow, null, and fast momenta:
- Two-Dimensional Four-Point Kinematics (1)
- Two-Dimensional Four-Point Kinematics (2)
- Two-Dimensional Four-Point Kinematics (3)
- Two-Dimensional Four-Point Kinematics (4)
- Two-Dimensional Four-Point Kinematics (5)
You can study the two-body Sudakov decomposition:
The two-body Sudakov decomposition can be useful when working with 2-to-\(N\) scattering. The conjugate problem, \(N\)-to-2 scattering is also interesting because you can use energy-momentum conservation to solve for the outgoing rapidities in terms of the incoming rapidities: